The game will follow a turn-based system of play and an evolving narrative will help guide action during the competition. There will be five turns, each representing two years of “real” time. Each team will have a number of potential actions available during each turn, ranging from economic to military to diplomatic activities. At the end of each turn, members of a Control Team will be briefed by the individual teams on the actions they wish to take during the next turn's timeframe. Turn 1 will start in 2006 and the game will end in 2016
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